Tournament Details:
Date: Saturday, July 21st.
Time: Sign-up/Warm-ups 1:00
Tournament starts: 2:00
Tournament Fee $5.00
Venue Fee $5.00
Payout: 1st 70%
2nd 20%
3rd 10%
Tournament Rules
All of the required Settings are listed below. If a Setting is not listed below, it should not be changed from its default state.
1: Starting a Game/Map with the wrong Game Type Settings may result in a forfeit of the Game/Map, the Game/Map being replayed, or a warning, which will be determined by a Tournament Game Master.
Settings for All Games Held this Tournament
Spectating: Team Only
Allow Killcam: Enabled
Radar Always On: No
Respawn Delay: None
Wave Spawn Delay: None
Force Respawn: Enabled
Friendly Fire: Enabled
Perks and Proficiencies: Enabled
Hardcore Mode: Disabled
3rd Person: Disabled
Headshots Only: Disabled
Killstreaks: Disabled
Custom Classes: Enabled
Game Mode: Free-For-All
Round Length: 10 Minutes
Score Limit: 7000
Map - Dome
Gameplay
2: Primary and Secondary Grenades are allowed.
3: Secondary Weapons are allowed.
Banned: (NO EXCEPTIONS.)
Riot Shield
Any Launcher (this includes grenade and rocket propelled…duh.)
Bouncing Betty
Claymore
C4
Scrambler (Tactical)
EMP Grenade (Tactical)
Trophy System (Tactical)
Tactical Insertion (Tactical)
Portable Radar (Tactical)
Recon (Perk 1)
Overkill (Perk 2)
Two Attachments (Proficiency)
Grenade Launcher (Attachment)
Heartbeat Sensor (Attachment)
Rapid Fire (Attachment)
Akimbo (Attachment)
Shotgun (Attachment)
4: Players must set their Death Streak to Hollow Point. Using any other Death Streak will result in a forfeit.
Breaking of rules 1-4 will result in a forfeit of the game/map.
5: In the event of a foul or issue of misconduct the GM will make the decision on the spot which can be from a penalty all the way to disqualification. You have been warned.
6: Prizes will be determined based off of attendance and number of players in the competition, so tell a friend or a rival to come out. If the turnout is significant, the competition will be single elimination, 2 out of 3 victories. If it is not then we will consider another method for elimination at that time.
That’s all people Good Luck!
** In an effort to provide the best play possable some items may be changed based on player turn out. Any changes will be announced before the tournament kicks off.
(We want you to get your $'s worth. So the tournament may be altered to help ensure that)
Date: Saturday, July 21st.
Time: Sign-up/Warm-ups 1:00
Tournament starts: 2:00
Tournament Fee $5.00
Venue Fee $5.00
Payout: 1st 70%
2nd 20%
3rd 10%
Tournament Rules
All of the required Settings are listed below. If a Setting is not listed below, it should not be changed from its default state.
1: Starting a Game/Map with the wrong Game Type Settings may result in a forfeit of the Game/Map, the Game/Map being replayed, or a warning, which will be determined by a Tournament Game Master.
Settings for All Games Held this Tournament
Spectating: Team Only
Allow Killcam: Enabled
Radar Always On: No
Respawn Delay: None
Wave Spawn Delay: None
Force Respawn: Enabled
Friendly Fire: Enabled
Perks and Proficiencies: Enabled
Hardcore Mode: Disabled
3rd Person: Disabled
Headshots Only: Disabled
Killstreaks: Disabled
Custom Classes: Enabled
Game Mode: Free-For-All
Round Length: 10 Minutes
Score Limit: 7000
Map - Dome
Gameplay
2: Primary and Secondary Grenades are allowed.
3: Secondary Weapons are allowed.
Banned: (NO EXCEPTIONS.)
Riot Shield
Any Launcher (this includes grenade and rocket propelled…duh.)
Bouncing Betty
Claymore
C4
Scrambler (Tactical)
EMP Grenade (Tactical)
Trophy System (Tactical)
Tactical Insertion (Tactical)
Portable Radar (Tactical)
Recon (Perk 1)
Overkill (Perk 2)
Two Attachments (Proficiency)
Grenade Launcher (Attachment)
Heartbeat Sensor (Attachment)
Rapid Fire (Attachment)
Akimbo (Attachment)
Shotgun (Attachment)
4: Players must set their Death Streak to Hollow Point. Using any other Death Streak will result in a forfeit.
Breaking of rules 1-4 will result in a forfeit of the game/map.
5: In the event of a foul or issue of misconduct the GM will make the decision on the spot which can be from a penalty all the way to disqualification. You have been warned.
6: Prizes will be determined based off of attendance and number of players in the competition, so tell a friend or a rival to come out. If the turnout is significant, the competition will be single elimination, 2 out of 3 victories. If it is not then we will consider another method for elimination at that time.
That’s all people Good Luck!
** In an effort to provide the best play possable some items may be changed based on player turn out. Any changes will be announced before the tournament kicks off.
(We want you to get your $'s worth. So the tournament may be altered to help ensure that)
SUPER ULTIMATE GOOD TIMES FIGHTING CONTEST Presented by fightercon
SUPER STREET FIGHTER IV A.E. ULTIMATE MARVEL Vs.CAPCOM 3
Sunday March 25th
Registration and warm-ups start @ 1:00pm.
Tournament Starts @ 2:00pm
Total Cost for Both Events is $15.00
RULES:
All brackets are double elimination.
Double-Blind Select can always be chosen to begin a match.
The winner of a game must stick with the same character used to win for the following game, except in the case of Smash Bros. Loser can always change characters.
You encouraged to bring your own stick/controller: While Arch City Gaming possess a few controllers, with multiple tournaments going we cannot guarantee use of a stick. There will be controllers available. (I.D. or Cash Deposit required for use of a controller)
Players have 1 minute to report to and begin their matches and will be disqualified if unable to do so (Unless in another tournament, in which the T.O. should be notified prior to).
It is the player’s responsibility to notify a staffer over a dispute on rules.
Button mapping and converters ARE allowed while turbo is NOT.
Winners are required to notify staffers of the results of their match. This will speed up the process greatly and help us run a smooth tournament.
Wireless sticks/pads/remotes will be allowed. However, we require that you pull out your battery when you are not playing to avoid disrupting tournament matches.
In addition, pausing or restarting the game/match for any reason, except with the consent of the opponent will result in a forfeit of that particular game/round (whichever is smaller). This includes battery/controller problems.
Super Street Fighter IV Arcade Edition:
A button check will be instituted before each match begins.
2/3 rounds, 2/3 sets, 99 seconds (Loser’s/Winner’s/Grand Finals are 3/5 games).
Winner must remain same character. Loser has choice to change character.
RANDOM stage select.
Pausing the game is considered a loss of round
All other rules apply in tandem with the universal.
Ultimate MvC3:
Default Settings.
2/3 games (Loser’s/Winner’s/Grand Finals are 3/5 games).
Simple Mode: OFF
DLC Characters: NOT ALLOWED Tentative ruling on all game-breaking glitches which make it impossible for at least one player to continue fighting (if any haven’t been fixed yet)
If the instigating player of the glitch is winning before he/she performs the glitch, the game is to be replayed as if it never happened. If he/she is losing, the game counts as a loss.
All other rules apply in tandem with the universal.
Pausing the game is considered a loss of round
PAYOUT:
Payout will be determined by the number of participants. $10($5 each) will go into the prize pots.
There will be 1st, 2nd, and 3rd place prizes for each tournament.
1st: 70%
2nd: 20%
3rd: 10%
In the event that 15 people or less show up we will go to a 1st, and 2nd prize only pot.
1st: 70%
2nd 30%
Registration and warm-ups start @ 1:00pm.
Tournament Starts @ 2:00pm
Total Cost for Both Events is $15.00
RULES:
All brackets are double elimination.
Double-Blind Select can always be chosen to begin a match.
The winner of a game must stick with the same character used to win for the following game, except in the case of Smash Bros. Loser can always change characters.
You encouraged to bring your own stick/controller: While Arch City Gaming possess a few controllers, with multiple tournaments going we cannot guarantee use of a stick. There will be controllers available. (I.D. or Cash Deposit required for use of a controller)
Players have 1 minute to report to and begin their matches and will be disqualified if unable to do so (Unless in another tournament, in which the T.O. should be notified prior to).
It is the player’s responsibility to notify a staffer over a dispute on rules.
Button mapping and converters ARE allowed while turbo is NOT.
Winners are required to notify staffers of the results of their match. This will speed up the process greatly and help us run a smooth tournament.
Wireless sticks/pads/remotes will be allowed. However, we require that you pull out your battery when you are not playing to avoid disrupting tournament matches.
In addition, pausing or restarting the game/match for any reason, except with the consent of the opponent will result in a forfeit of that particular game/round (whichever is smaller). This includes battery/controller problems.
Super Street Fighter IV Arcade Edition:
A button check will be instituted before each match begins.
2/3 rounds, 2/3 sets, 99 seconds (Loser’s/Winner’s/Grand Finals are 3/5 games).
Winner must remain same character. Loser has choice to change character.
RANDOM stage select.
Pausing the game is considered a loss of round
All other rules apply in tandem with the universal.
Ultimate MvC3:
Default Settings.
2/3 games (Loser’s/Winner’s/Grand Finals are 3/5 games).
Simple Mode: OFF
DLC Characters: NOT ALLOWED Tentative ruling on all game-breaking glitches which make it impossible for at least one player to continue fighting (if any haven’t been fixed yet)
If the instigating player of the glitch is winning before he/she performs the glitch, the game is to be replayed as if it never happened. If he/she is losing, the game counts as a loss.
All other rules apply in tandem with the universal.
Pausing the game is considered a loss of round
PAYOUT:
Payout will be determined by the number of participants. $10($5 each) will go into the prize pots.
There will be 1st, 2nd, and 3rd place prizes for each tournament.
1st: 70%
2nd: 20%
3rd: 10%
In the event that 15 people or less show up we will go to a 1st, and 2nd prize only pot.
1st: 70%
2nd 30%